
#Drakengard 3 ending e series#
I believe this will continue to be essential for the series going forward. The endless battle against The Watchers’ plans to erase humanity is the overarching conflict in his tales. It evokes a disparate feeling of rebellion against their struggles and the world’s ultimate fate. There is certainly a separation between the character-driven narrative and the universe the cast inhabits. Trying to understand the flow of historical events through his games is akin to witnessing a grand tale of humanity’s journey in a mesmerizing way. With that said, it is what makes the history and lore even more fascinating to me. It doesn’t matter if you know about the significance of the Red Eye’s appearance or the mention of the Flower in NieR: Automata as long as you understood the story’s examination of the rawest human emotions through its cast. Much of Taro’s writing style has allowed characters’ personal developments to be right at the forefront of the story’s focus this gives his games enough flexibility to stand alone in an advantageous fashion. While this element certainly adds meaningful world building, it’s not really imperative to learn all of them to grasp the stories Yoko Taro wants to tell. Nonchalantly mentioning historical events in these two series tend to make a gigantic impact overtime. There is so much to digest in his deceptively straightforward narratives. If you’re a newcomer who jumped into Automata first, you may have been overwhelmed by the huge influx of discussions about how the two series are related, the references on characters or locations, and Taro’s portrayal of “happy endings”. To put things into perspective, Taro’s unique universe spans more than 10,000 years of history with multiple timelines that construct the stories of Drakengard and NieR. Following the trail of Yoko Taro’s works involves trying to pinpoint which events in Drakengard and NieR have yet to be developed in any game, novel, drama CDs, and other mediums. I’ve found myself neck-deep studying this franchise’s chilling lore extensively.

I reckon it would probably still be in the world of NieR. Left astounded by NieR: Automata’s narrative, I can’t help but speculate what sort of story Taro plans to tell next.

Producer Yosuke Saito and Director Yoko Taro have clearly expressed that if they were able to gather the same dream team once again, a sequel may be greenlit. Just last month, discussion surrounding the future of the NieR series was brought forth in a Famitsu interview with the minds behind NieR: Automata.
